[libavg-devel] Div Node Rotations Patch
Ulrich von Zadow
uzadow at libavg.de
Mon Aug 20 10:28:11 CEST 2007
Nick Hebner schrieb:
> Well I fixed the double rotation problem, and started working on using
> the stencil buffer to do masking. My solution does not seem to be
> working - it is simply not masking any areas off. I am not sure what I
> am doing wrong, but I will continue to investigate this. If you see
> anything, please let me know.
Hm - I don't have time to figure out what all the code does, but are all
opengl calls succeeding? Have you placed OGLErrorCheck() calls after the
stencil calls in pushClipRect to test that, for instance?
Also, pushClipRet really needs the bClip parameter. It prevents leaf
nodes from setting their own clip rectangle. Images and other leaf nodes
have clip rects that are exactly as big as the item itself, so they
don't really clip anything. But: the stencil buffer is never
antialiased, so we'll have jaggies at the edges if we clip.
Cheers,
Uli
--
Ulrich von Zadow | +49-172-7872715 | cocacoder at jabber.berlin.ccc.de
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